In space, mankind is a fish that comes out of the water. Not only can we breathe, but we can barely move away from the light momentum. All we can do is make it obsolete. To this end, we have created technologies that help overcome these obstacles, but they are not at large risk. There is a malfunction or malfunction here. It's just a matter of time before we die. The observation game introduces us to this first precise scenario when we see a dimly shiny internal camera lens inside the space station.
Observation Gameplay
The screeching score matches the overflowing light in the window. We heard Dr. Emma Fisher call the station "Houston" and the rest of the crew and make a distress call, but something went wrong. System Administration Maintenance AI (thoroughly named "Sam") has lost most of its functionality and memory. I lost track of what happened. We are becoming blind. Observation game drives us into deep darkness vulnerability and inspires us in the tension that suffocates us from the moment we begin to play. The universe itself is no more afraid than it is cool.
We simply do not belong there. Observations are very clear from the beginning of the immediate juxtaposition of the player character as AI, as well as through the subject of suspense and mystery. Yes. We have been cast into Sam. Sam's function is to drive the mechanics of the game in ways that seem familiar to the trends of space technology and artificial intelligence. We navigate inside the space station station and do everything in terms of the camera network.
Sometimes we will open door hatches or log in to the notebook to get information, but our purpose is determined by who gives the order. We logically solve the problem and provide input to connect to other parts of the station and respond with relevant information as requested. Gameplay puzzle, input and response features work well with the overall theme and basic narratives. It is as if the player visualizes and imitates the function and brings life to the operation of artificial intelligence.
Play Observation Game
We play the brain of the player, but our function is never possible other than mechanical. We are screaming inside the machine. How does it feel? From title to menu, beyond character interaction, Observation 2019 tells stories and writes them first, unlike many others. Mechanics and gameplay are intrinsically simple, but they play a role in empowering the narrative as a whole. There are always many details constantly nagging in our minds.
Soon the unmanned aircraft of the camera goes back to the ear. Static is a predictable white wash at a noticeable interval. These things are up in the sea of silence. As we settle into the routines of logic and function, the moments of ourselves become divine and depressed. We are different now.