Mortal Kombat 11, full of blood and torn limbs, brought out bad weather-like buttons that provide paid vacation on time for spring cleaning. As someone who has not played a lot of games at NetherRealm Studios recently, I admit that Mortal Kombat 11 has provided a fresh and friendly experience for beginners rather than the title in recent practice. Though not without flaws, this game is a fighting game that misses several places in Polish, and it has an honest intention to spend more time than one day.
Mortal Kombat 11 Review
Mortal Kombat 11 is content enough to provide a satisfying experience for both single-player and multiplayer content. I immediately went into the new tutorial, learned a new combat mechanic, and made arrangements for Mortal Kombat 11's main campaign with courtesy of how the game progressed. NetherRealm Studios has a great track record for campaigning since Mortal. Kombat X and another story with exquisite humor and body, when Peter Jackson reaches its climax, is a nervous laugh when he thinks it's safe to open his bag. can.
It's never safe. It's a story written for fans and it's a quick experience that does not waste time, but it's just a gateway to what's coming. At the end of the game, you receive a large portion of the Mortal Kombat 11 game currency as a gift. Trick me into diving, the biggest time zone of the game: the Crypt. Like Injustice 2, Mortal Kombat 11 has many customizations for each character, and Krypt unlocks 90% of all items.
This is an open map filled with chests, puzzles, traps, and even jump brakes. All these maps are hidden behind calls that are an absolute force. It's not a big deal to get the three major currencies (gold, soul, and heart), because almost all modes pay for it, but the payouts are all in the 1-2% chest and probably do not contain anything you want. The only way to unlock an item is the Time Krystals cost, which has about six items a day and can be paid in real cash through a premium mall.
This is a shameless attempt to bloat time to the point of nausea or pour $ 20 a day until I have everything I want. Neither of these was advantageous, and ultimately led me to give up the pink color that I always wanted. Mortal Kombat 11 has a terrible booty system that does not hide itself, and it has plenty of content to check out your offline games. The Klassic Tower as well as the tower's time, both ending with the final boss battle for the arcade mode style ladder fight Kronika, the latter are equipped with features that make it much better than I expected.
Also Play, God of War 3 Highly Compressed,
Mortal Kombat 11 Guide
All complaints about Mortal Kombat 11 stop. Klassic Tower is a nice ladder mode in which every fighting game should keep a single player happy. AI War is fun to play in the background while looking for a technique for characters. On-line, NetherRealm Studios usually handles their net code well, and Mortal Kombat 11 is no exception. I have never experienced an online fight that is desperately slow or generally waiting for a match. Matches are very fast, mostly lasting up to 2 minutes per round and always interacting.
Mortal Kombat 11 is a fighting game where you can not enjoy violence, sense of humor, and simple fun with 24 characters (Shao Kahn). This is the best Mortal Kombat you've played since Ultimate Mortal Kombat 3 in terms of combat and production. Even with suspicious animation, the game looks fantastic and every time Fatality happens, it is its own spectacle. Ignoring the outright loot box and terrible currency grinds, this game is a great fighting game that can never be hungry even if it comes from the community or NetherRealm.
Return of the Obra Dinn Review
Return of the Obra Dinn is one of the most unique games I have ever experienced. Given the role of the claims coordinator on everything, I had to explore the abandoned cargo ship that had been washed in the harbor and decide how many of the crew and passengers had disappeared. There is no time to waste in starting the game. We started with a small dinghy next to the ship and climbed over the deck to examine the first body. So the key to the gameplay is to be able to fully explore the surroundings by dying in the final moments, listening to the memories of each body I have found.
This simple gameplay loop is very satisfying and slowly combines the mystery surrounding the boat and its inhabitants. All of my findings on Obra Dinn's return have been recorded in the journal. First, I got a sketch of all the crew and their names, but some names did not match any image. I had to find out everything with context clues. Because during the course of his life he is unlikely to tell a man his name or the name of a murderer. Perhaps he saw it in the background of his early memory lying in a numbered bed. Or he seems to be in a certain area of a designated space ship for his position.
Unfamiliar with navigational terms, it helped narrow down the list of suspects by finding the glossary at the back of the book and understanding what the obligations of "sailor" and "top man" are. I felt frustrated to go back to my previous memories. I think a quick trip system using logbooks can be useful, but this does not hinder the overall game. If I got stuck, I could get things through trial and error (somewhat).
Each of the three fates I solved was permanently recorded on the record and I was told that I was right. And if I feel I can not solve anymore, I am free to finish the game with the current result. Of course, I decided to push it and eventually found out the fate of everyone who boarded Obra Dinn. I would be frustrated if I had not told you about art style. Using Monochrome dithering, Return of the Obra Dinn game creates a very unique atmosphere that you have never seen before in other games.
Despite being just two colors, the game has created characters that are easy to navigate and easily identifiable. Formosan guests are obviously foreigners, as are Chinese people. The style began to prominence as if it reached the "Doom" chapter, as if it were an amazing horror movie.
While Obra Dinn's Return game allows for a number of solutions to the puzzle, some memories are not a problem in the end because it's a little hard to figure out exactly what's going on.